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Master of Science, Computer Science
August 2024 - May 2026
GPA: 3.48
Bachelor of Engineering, Computer Engineering
August 2020 - May 2024
GPA: 9.49
Next.js, FastAPI, PostgreSQL, Gemini AI
Built a full-stack AI movie recommendation platform from Letterboxd viewing history, TMDB metadata, and pgvector semantic search, with Gemini-powered chat and persisted conversation history.
View Live →Objective-C, macOS
Engineered a novel macOS application in Objective-C that transforms a MacBook into a playable virtual harmonium, using the laptop's lid angle sensor to simulate the instrument's bellows for dynamic volume control.
View Project →SwiftUI, React, TypeScript, NaturalLanguage, EPUB
An EPUB reader that scores your reading with ambient music matched to each page's mood. Built native iOS/macOS and web apps that embed page text and select the closest theme from 160 pre-generated MusicGen tracks, crossfading only when the mood stabilizes across consecutive pages.
C++, OpenGL, GLSL
Implemented a phase-changing melting simulation using the Material Point Method (MPM) with C++ and OpenGL, focusing on real-time performance and expressive visuals.
View Code →Unity, C#
Developed a 2D platformer with physics-based puzzles, implementing core push/pull mechanics and enemy AI as part of a team of five.
Play Game →Unity, Meta Quest
Developed networked multiplayer functionality for player hand-tracking in a co-op Unity game designed for Meta Quest, implementing new hand-tracking features.
C++, Graphics Programming
Developed a Software Rasterizer supporting complete vertex shading and clipping. Built a Ray Tracer handling Ray Casting, Ray-Object Intersections, Phong Shading, Shadows, Reflections and Refractions.
React.js
Led a team to develop a mental health assessment tool in React.js to analyse user responses to categorize mental health indices, utilized by over 500 students.
Angular, GCP, SwiftUI
Developed a weather app with Modern UI for in-depth weather data using Angular, Google Maps API, and companion iOS app in SwiftUI, hosted on Google App Engine.
Flutter, Firebase, React.js, Google Maps API
Created 'Satark' as a companion application to a WebApp for performing computer vision tasks to identify illegal number plates flagged at traffic signals.
Grader
Analyze and grade student projects for a course on advanced game consoles and mobile devices, applying knowledge of Unity and game design to evaluate code quality and project functionality.
Startup Founder and Developer
Spearheaded the development of a hyper-local dating application using the Flutter framework and Firebase backend. Collaborated with industry experts to establish strategic partnerships, acquired 250+ users.
Spark AR Outreach Intern
Gained in-depth training on SparkAR, Meta's augmented reality platform, and built a community of 100+ students. Led 5 interactive sessions, resolving 50+ queries.
Lead
Lead a team of 80 student community members and organised more than 15 events catering to almost 3000 students. Managed permissions, drafted budgets and created event schedules.
Feel free to reach out to me for opportunities, collaborations, or just to say hello!