Vedaant Rajeshirke

Computer Science graduate student at USC with expertise in Graphics, AR/VR, and Mobile Development. Building immersive experiences and intelligent applications.

Featured Projects

A selection of my recent work

Ostinato

SwiftUI, CoreML, AI

Developed an ePub reader in SwiftUI featuring an AI engine that generates real-time, context-aware background scores for macOS and iOS, using a custom generative audio model based on MusicGen.

View Demo

Hingemonium

Objective-C, macOS

Engineered a novel macOS application in Objective-C that transforms a MacBook into a playable virtual harmonium, using the laptop's lid angle sensor to simulate the instrument's bellows for dynamic volume control.

View Project

Melting Simulation with MPM

C++, OpenGL, GLSL

Implemented a phase-changing melting simulation using the Material Point Method (MPM) with C++ and OpenGL, focusing on real-time performance and expressive visuals.

View Code

Experience & Education

My professional journey and academic background

University of Southern California

Grader

Aug 2025 - Present

Analyze and grade student projects for a course on advanced game consoles and mobile devices, applying knowledge of Unity and game design to evaluate code quality and project functionality.

IceBroker

Startup Founder and Developer

Sep 2022 - Mar 2024

Spearheaded the development of a hyper-local dating application using the Flutter framework and Firebase backend. Collaborated with industry experts to establish strategic partnerships, acquired 250+ users.

Reskill

Spark AR Outreach Intern

Sep 2021 - Dec 2021

Gained in-depth training on SparkAR, Meta's augmented reality platform, and built a community of 100+ students. Led 5 interactive sessions, resolving 50+ queries.

University of Southern California

Master of Science, Computer Science

August 2024 - May 2026

GPA: 3.48

University of Mumbai

Bachelor of Engineering, Computer Engineering

August 2020 - May 2024

GPA: 9.49

Additional Projects

More of my technical explorations

Force (2D Platformer)

Unity, C#

Developed a 2D platformer with physics-based puzzles, implementing core push/pull mechanics and enemy AI as part of a team of five.

Play Game

VR/AR Hand-Tracking Game

Unity, Meta Quest

Developed networked multiplayer functionality for player hand-tracking in a co-op Unity game designed for Meta Quest, implementing new hand-tracking features.

Rasterizer and Ray Tracer

C++, Graphics

Developed a Software Rasterizer supporting complete vertex shading and clipping. Built a Ray Tracer handling Shadows, Reflections and Refractions.

Mental Health Assessment

React.js

Led a team to develop a mental health assessment tool in React.js to analyse user responses to categorize mental health indices, utilized by over 500 students.

Weather Application

Angular, GCP, SwiftUI

Developed a weather app with Modern UI for in-depth weather data using Angular, Google Maps API, and companion iOS app in SwiftUI.

Satark (ANPR/FRS)

Flutter, Firebase, React.js

Created 'Satark' as a companion application to a WebApp for performing computer vision tasks to identify illegal number plates flagged at traffic signals.

Skills & Technologies

Languages

  • C++
  • Python
  • JavaScript
  • Dart
  • Swift
  • Objective-C

Graphics & XR

  • OpenGL & GLSL
  • Unity
  • Spark AR
  • Three.js
  • Computer Vision

Web & Mobile

  • Flutter
  • SwiftUI
  • React.js
  • AngularJS
  • Node.js

Cloud & Tools

  • Firebase
  • Google Cloud Platform
  • Git & Agile/Scrum
  • Adobe Premiere Pro

Get in Touch

Feel free to reach out to me for opportunities, collaborations, or just to say hello! I'm currently looking for new opportunities.

Email Me Direct
View Links & Resume